Our competitive first-person shooter with innovative time-traveling mechanics hit the Steam store last May, with amazing feedback from the players and media outlets. IGN said it was “The most unique shooter I’ve played in years” while Rock Paper Shotgun defined it as “a delightfully inventive, smart, and surprising gem”.

We had an Open Beta stage at the beginning of 2020 with great reception and all player feedback helped us polish the game to reach the Early Access stage. 

We overhauled the onboarding to help newcomers get their time traveling legs faster. We improved all weapons, their animations, their sounds, and tuned the balance so they feel even more spectacular. We improved the graphics of the game including the shading, the materials, and VFX while also increasing the game’s performance!. We also added new maps into the rotation!

As a token of our appreciation to our community and everyone that walked this road with us, we created a set of unique Nimble Giant outfits. These outfits are available to every player that competed during the Betas and we decided to not reset al the in-game currency earned during the Open Beta. 

As an independent studio from Argentina, we were thrilled to release a new original IP that is innovating the most competitive genre in the games industry. And doing so even in such challenging times just makes us prouder of our amazing team.

After years of hard work and determination, we could not be happier or more proud of our game and our team. Stay tuned for more Nimble Giant News!

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